![]() While VR can be challenging to acclimate to (thanks to motion sickness and often clunky controls), Polyarc found a way to tap into what feels natural and then some. Polyarc’s Moss on PlayStation VR doesn’t just show you all of that, it lets you live it - or as close as you can, anyway.įor a game centered so much on storytelling, Moss’ technical prowess and rich world-building do most of the talking. When I think of storybooks, I picture gilded lettering, watercolor landscapes and secretly, a cast of cute animals.
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